Friday, July 17, 2009

Why Can't Art Be Interactive

Can games be art?

Ignoring all the possible debate I could cover that continues to wage war over definitions and facets, I will slam down my opinion.

Yes. Yes the medium can surpass entertainment, not always leaving it behind as it reaches for the higher (superior?) caste.

If experimental film can be described as linear motion added to paintings, why can't games be participation/interactivity added to paintings. The games of Jason Rohrer and Daniel Benmergui, even Braid, the Path and Shadow of the Colossus are great examples of surpassing the basic goal completion to create a thought provoking experience.

Really though, this is not an attempt to argue the point, but an entry point, an incentive for you to try out this game, Windowsill by Vector Park. I bought this game a few months ago, and since then he has made it free for in browser play as well as to download. The game is absolutely beautiful, each section a seperate work of art to drink in and savour. Yes there is a task, a puzzle for each stage, but that is hardly the point of the game. Give it a try and tell me what you think.

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